Zombie Kingdom Wiki
  • welcome
    • 👋 Introduction To A Subject
    • ⏱️ Join Quickly
    • 📣 Early Access To Test Qualifications
    • 📍 Official Link
  • game
    • 🌍 World View
      • 🧟‍♂️ Story
      • 🧟‍♀️ Role
    • 📂 Item Related
      • 🫀 Item Function Overview
      • 🧠 Item Rarity
    • 🎯 Gameplay
      • 🔹 Operation Control
      • 🔹 Basic Game Play
      • 🔹 Game Mode
        • Adventure Mode
        • Season Bounty Arena
        • Extreme Battle
        • Real Machine Demonstration
    • 🎮 E-sports
  • Marketplace
    • 🏦 Basic Functions
    • 💰 How To Apply The Game After Purchasing The Collection
  • economy
    • 🎃 Target Group Classification
    • 👑 Economic Components
      • 🏞️ Land
      • ⚔️ Weapons Room
      • 🧬 Technology Room
      • 🦠 Synthetic Materials
      • 🦾 Clothing Room
      • 🌀 Rune
      • 🔋 Energy Tank
      • 🎫 Bounty License
    • 🪙 $ZOB Token
      • Token Design
      • Delivery Ratio Overview
    • 💎 Crystal
  • wallet
    • 👛 Decentralized Wallet
    • 🏛️ DEX
  • Creator Ecosystem
    • 😈 Community Creative Culture
    • 📄 Game Making Tools
  • Community & DAO
    • 🏠 Community
    • 🔩 DAO
  • Core Technology
    • ⛓️ Sidechain Network (Zombie-Zero)
    • 🧩 Game Engine
    • 👨🏻‍🔬 Customized SDK
  • roadmap
    • 📡 Product Release
  • team
    • 👻 Team Member
    • ❗️ Disclaimer
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On this page
  • 🧟‍♂️ CEO
  • 🧟‍♂️ CTO
  • 🧟‍♂️ CPO
  • 🧟‍♀️ Game Economic Model Design Director
  • 🧟‍♀️ Artistic Director
  1. team

👻 Team Member

Last updated 1 year ago

🧟‍♂️ CEO

With over five years of experience in the cryptocurrency industry, covering all important areas. He previously served as Bytom Investment and Business Development Manager, LD Capital Manager and LA Conexion CEO.

🧟‍♂️ CTO

As the senior technical director of SuperCell , he has been committed to the game field for the past 15 years and has very rich game development experience . Developed projects with cumulative revenue exceeding US$ 2 billion.

🧟‍♂️ CPO

He has more than 12 years of experience in game production and has worked on multiple successful game projects. Plays an important role in the well- known "League of Legends" project.

🧟‍♀️ Game Economic Model Design Director

Served as the pricing manager and publishing intelligence manager of The Sandbox , and has very senior experience in game economic model design.

🧟‍♀️ Artistic Director

previously worked in SuperCell , Epic Games and other companies. He is an artist who has been engaged in the game industry for more than 10 years. He focuses on concept art, 3D character and environment modeling. He has more than 8 years of experience in Unreal Engine and is a senior game industry practitioners.